Combo
widget is used to show collection of items (Drop Down list), where user can
select an item. The user may also type a value into the combo widget.
A
Combo takes less space than a List widget and shows similar information.
You
can apply following styles to Combo widget.
Style
|
Description
|
DROP_DOWN
|
Style
constant for drop down menu/list behavior
|
READ_ONLY
|
Style
constant for read-only behavior
|
SIMPLE
|
Style
constant for simple behavior
|
Only
one of the styles DROP_DOWN and SIMPLE may be specified.
package swt_app; import org.eclipse.swt.SWT; import org.eclipse.swt.events.SelectionAdapter; import org.eclipse.swt.events.SelectionEvent; import org.eclipse.swt.widgets.Button; import org.eclipse.swt.widgets.Combo; import org.eclipse.swt.widgets.Display; import org.eclipse.swt.widgets.Label; import org.eclipse.swt.widgets.Shell; public class Test { private static int xPosition = 30; private static int yPosition = 30; private static int width = 500; private static int height = 30; private static int shellWidth = 600; private static int shellHeight = 600; private static String[] countries = { "India", "Germany", "Canada", "Japan", "Sri Lanka", "Singpore", "Russia" }; private static void addWidgetsToShell(Shell shell) { Label label = new Label(shell, SWT.NONE); label.setText("Select your Country : "); label.setLocation(xPosition, yPosition); label.setSize(150, height); Combo combo = new Combo(shell, SWT.DROP_DOWN); combo.setItems(countries); combo.setBounds(xPosition + 150, 20, 150, 100); combo.setText("Select your country"); yPosition += 100; Button button1 = new Button(shell, SWT.PUSH); button1.setText("Submit"); button1.setLocation(xPosition + 100, yPosition); button1.setSize(100, 20); button1.addSelectionListener(new SelectionAdapter() { public void widgetSelected(SelectionEvent e) { System.out.println("Country Selected is : " + countries[combo.getSelectionIndex()]); } }); } public static void main(String[] args) { /* Instantiate Display object, it represents SWT session */ Display display = new Display(); /* * Define Shell, it represent a window, You can add more than one shell * to Display */ Shell shell = new Shell(display); shell.setSize(shellWidth, shellHeight); addWidgetsToShell(shell); /* Open shell window */ shell.open(); /* * Run the event dispatching loop until an exit condition occurs, which * is typically when the main shell window is closed by the user. */ while (!shell.isDisposed()) { if (!display.readAndDispatch()) display.sleep(); } /* Dispose the display */ display.dispose(); } }
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