In this
post, I am going to explain how to play sounds using pygame. For this tutorial
I am going to use simple OGG audio file. OGG is an open, free container format
for digital multimedia.
audioFile = pygame.mixer.Sound("audio.ogg")
Above
statement loads the multi media file audio.ogg and create a new Sound object
from a file or buffer object.
audioFile.play()
begin sound
playback
# import pygame import pygame # initialize game engine pygame.init() window_width=500 window_height=500 animation_increment=10 clock_tick_rate=20 # Open a window size = (window_width, window_height) screen = pygame.display.set_mode(size) # Set title to the window pygame.display.set_caption("Hello World") dead=False audioFile = pygame.mixer.Sound("/Users/harikrishna_gurram/Desktop/audio.ogg") # Initialize values for color (RGB format) WHITE=(255,255,255) clock = pygame.time.Clock() while(dead==False): for event in pygame.event.get(): if event.type == pygame.QUIT: dead = True elif event.type == pygame.MOUSEBUTTONDOWN: audioFile.play() screen.fill(WHITE) pygame.display.flip() clock.tick(clock_tick_rate)
Above
program play the audi file whenever mouse click happen on window.
References
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