The event
queue gets pygame.KEYDOWN and pygame.KEYUP events when the keyboard buttons are
pressed and released.
pygame_hello.py
#import pygame import pygame #initialize game engine pygame.init() #Open a window size = (800, 600) screen = pygame.display.set_mode(size) #Set title to the window pygame.display.set_caption("Hello World") dead=False while(dead==False): for event in pygame.event.get(): if event.type == pygame.QUIT: dead = True elif event.type == pygame.KEYDOWN: print("User pressed a key.") elif event.type == pygame.KEYUP: print("User released the key.") #Shutdown display module pygame.display.quit()
Run above
program and type some keys, you will get following kind of output.
$ python3 pygame_hello.py User pressed a key. User released the key. User pressed a key. User pressed a key. User released the key. User pressed a key. User released the key. User pressed a key. User pressed a key. User released the key. User released the key. User pressed a key. User pressed a key. User released the key. User released the key. User pressed a key. User released the key. User released the key.
References
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