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application draws a tree using rectangle and two triangles.
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#import pygame import pygame #initialize game engine pygame.init() window_width=500 window_height=500 animation_increment=10 clock_tick_rate=20 #Open a window size = (window_width, window_height) screen = pygame.display.set_mode(size) #Set title to the window pygame.display.set_caption("Hello World") dead=False #Initialize values for color (RGB format) WHITE=(255,255,255) RED=(255,0,0) GREEN=(0,255,0) BLUE=(0,0,255) BLACK=(0,0,0) BROWN=(165,42,42) clock = pygame.time.Clock() screen.fill(WHITE) def draw_tree(): pygame.draw.rect(screen, BROWN, [260, 400, 30, 100]) pygame.draw.polygon(screen, GREEN, [[350, 400], [275, 250], [200, 400]]) pygame.draw.polygon(screen, GREEN, [[340, 350], [275, 230], [210, 350]]) while(dead==False): for event in pygame.event.get(): if event.type == pygame.QUIT: dead = True draw_tree() pygame.display.flip() clock.tick(clock_tick_rate)
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