'pygame.draw.lines()'
is used to draw sequence of lines on a Surface.
Syntax
lines(Surface,
color, closed, pointlist, width=1)
If the
closed argument is true an additional line segment is drawn between the first
and last points.
#import pygame import pygame #initialize game engine pygame.init() #Open a window size = (500, 500) screen = pygame.display.set_mode(size) #Set title to the window pygame.display.set_caption("Hello World") dead=False #Initialize values for color (RGB format) WHITE=(255,255,255) RED=(255,0,0) clock = pygame.time.Clock() while(dead==False): for event in pygame.event.get(): if event.type == pygame.QUIT: dead = True screen.fill(WHITE) lines=[[50,50], [450, 450], [450,50], [50, 450] ] pygame.draw.lines(screen, RED, True, lines, 3) pygame.display.flip() clock.tick(60) #Shutdown display module pygame.display.quit()
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